Distributed Systems Engineer

Game Development Startup
Stockholm, Sweden

Description

Our client is a Stockholm-based games studio, on a mission to blur the line between playing and making. It was founded in November 2018 by industry leaders, ex-EA best talents, to create new types of interactive entertainment and simulated virtual online worlds enabled by massive leaps in technology. Lately, 66% of stock options were sold for $96 million to a Korean games giant.

This is a technology-driven studio on a path to create the next generation of living online worlds. In addition, the studio is currently developing its first multiplayer game building on their proven experience creating beloved global franchises. The team is actively utilizing big data, connected players, speech recognition, cloud computing, and advanced AI in order to design games that are very different from what’s currently available. 

Requirements

Must have skills:

  • Experience with Go
  • Extended experience from building distributed systems and cloud-native solutions (Google Cloud)
  • Extended experience designing, implementing and deploying distributed systems
  • Solid grasp of the advantages and trade-offs with cloud-native engineering
  • Professional English communication skills.

Good to have skills:

  • Rust