C++ Developer

Tallinn, Estonia
Roles:
Backend
Must-have skills:
CC++
Nice-to-have skills:
GoPythonUnity
Considering candidates from:
Baltics and Russia
Work arrangement: Onsite
Industry: Computer Games
Language: English
Level: Middle or senior
Required experience: 2+ years
Relocation: Paid
Visa support: Provided
Size: 51 - 200 employees
Logo of Ringtail Studios

C++ Developer

Tallinn, Estonia
Ringtail Studios, is an EU-based studio specialized in providing 3D content production and co-development services for all types of platforms and real-time engines in the gaming and interactive entertainment industries. Their studio production offices are based within Europe - Tallinn, Estonia and Chisinau, Moldova and is comprised of over 100 full-time professionals.

Over the last 15 years, Ringtail Studios has worked on 100+ projects, including two Call of Duty titles by Activision, New World for Amazon Games, Rage 2 and Generation Zero by Avalanche Studios, Crusader Kings III and Stellaris by Paradox Interactive, Destroy All Humans by Black Forest Games/ THQ Nordic and many others.
Right now they are looking for a C++ Developer to join their development team in Tallinn or Chisinau.

Tasks:
  • Game features development and support
  • Analyze existing code and propose efficient solutions
  • Write solid code with focus on performances and memory usage
  • Improve their product by identifying and fixing bugs
  • Cooperate with game designers, programmers and QA engineers to bring suggestions from an idea to a released feature
Must-have:
  • The ability to perform work on time
  • The desire to constantly improve and learn new technologies
  • Knowledge of Russian or English
  • The ability to work in a team and independently
  • 4+ years experience in software development
  • Fluency in C / C++ with multithreaded programming familiarity
  • Knowledge of code and data optimization
  • Experience with debugging complex stability issues
  • Strong OO design understanding
  • Good communication skills to work in lively production environment
Nice-to-have:
  • Mathematics/computer science degree or equivalent
  • Mathematics skills, including proficiency with trigonometry and linear algebra
  • Game development frameworks and middleware experience
  • Experience working with game physics
  • Experience with game engines (UE, Unity)
  • Experience with GoLang and Python development
  • Passion for games and game industry in general
  • Innovation and problem-solving skills
  • Proactivity
  • The desire to constantly improve and learn new technologies
Benefits:
  • An interesting job in the game development industry, opportunity to work with world known game developers and possibility to work on top AAA titles
  • 4 weeks paid vacation
  • Business trips
  • Work in a comfortable office with fruits and cookies
  • Friendly and fun colleagues
  • Various bonuses (health insurance, sport compensation etc.)
  • Various corporate events and activities
  • Work in a creative and fun industry
Interview process
  • Intro call with Toughbyte
  • Call to check soft skills and some technical background - about 30 minutes
  • The candidate is presented a test assignment
  • Technical interview
  • Final decision