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Gameplay C++ Developer

Tallinn, Estonia
Photo of Olga Lapteva
Olga Lapteva
Must have skills:
Nice to have skills:
Considering candidates from:
Work arrangement:
Onsite only
Game development
Middle or senior
Visa sponsorship:
Company size:
51-200 employees
Logo of Ringtail Studios

Gameplay C++ Developer

Tallinn, Estonia
Ringtail Studios, is an EU-based studio specialized in providing 3D content production and co-development services for all types of platforms and real-time engines in the gaming and interactive entertainment industries. Their studio production offices are based within Europe - Tallinn, Estonia and Chisinau, Moldova and is comprised of over 100 full-time professionals.

Over the last 15 years, Ringtail Studios has worked on 100+ projects, including two Call of Duty titles by Activision, New World for Amazon Games, Rage 2 and Generation Zero by Avalanche Studios, Crusader Kings III and Stellaris by Paradox Interactive, Destroy All Humans by Black Forest Games/ THQ Nordic and many others.
Right now they are looking for a Gameplay Developer to join our Generation Zero co-development team in Tallinn. As a Gameplay Developer on this project, you will work with their designers to conceive of and implement elements of scripted and emergent world content, combat and activities. You will develop and maintain the tools and systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the game. Your work will take you all over the codebase from underlying systems to weapons, from animations to user interface, from physics to VFX. In order to fully realize a feature or a section of gameplay, it is necessary to work closely with an array of disciplines.
The company will provide you with an exciting project, a competitive salary and is ready to help with relocation.

Must-have skills:
  • Good knowledge of C++
  • Industry Experience
  • A keen sense of fun gameplay
  • Knowledge of gameplay code
  • Familiarity with AI, physics, animation in general
  • Strong math skills
  • Strong communication skills and ability to work in a team
  • Good English (verbal and written)
Nice-to-have skills:
  • Experience with Havok Physics, Animation and AI
  • Experience with game design processes
  • Experience with Python
  • Experience with console titles
  • Experience in Games as a Service
  • Experience in debugging game systems

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