Logo of Critical Force

Principal 3D Character Artist

Remote or Helsinki, Finland
5 day average response time from company
Photo of Anton Gordeev
Anton Gordeev
Considering candidates from:
Work arrangement: Onsite or remote
Industry: Computer Games
Language: English
Level: Senior or lead
Required experience: 5+ years
Relocation: Paid
Visa support: Provided
Size: 51-200 employees
Logo of Critical Force

Principal 3D Character Artist

Remote or Helsinki, Finland
5 day average response time from company
Critical Force is the creator of the successful mobile FPS title Critical Ops and one of the leading mobile shooter game developers in the world. Their team is a mix of industry veterans and emerging talent with a common mission to bring unique shooter games to mobile platforms.
  • Create high quality 3D character models
  • Help create and upkeep the art style of the game
  • Help with any and all other art-related tasks
  • 7+ years of relevant industry experience
  • Comprehensive gamedev experience
  • Knowledge of Unreal Engine 4&5
  • Knowledge of Blueprints
  • Great communication skills
  • Great artistic talent
  • Knowledge of human anatomy
  • Experience in creation of Character 3D art including texturing and rigging
  • Strong background in character artist role
  • Readiness to perform a test of your skills in the relevant expertise if deemed
  • Artistic talent
  • Wide knowledge of 3D art, (incl. hard-surface modeling and rigging)
  • Cool personal projects
  • Passion for Shooter games
  • Proactive and self-driven mindset with the focus on creating a great game
  • Experience in Blender 3D
Benefits and conditions:
  • Trial period: 6 months
  • Robust benefits, incl. comprehensive health, travel insurance, and dental care
  • Option to choose where you work: Helsinki office, Kajaani office or fully remote
  • Flexible working environment and autonomous veteran team
  • Transparent and caring company culture
  • Fast-moving work environment, driven by people with a passion for games
  • Opportunity to join an award-winning game studio
Interview process:
  1. Intro call with Toughbyte
  2. Art test (art test can be the first step or second step, depending on the circumstance). Should take a couple of afternoons, the deadline is 2 weeks.
  3. Initial technical interview 
  4. Team interview
  5. Salary negotiation
  6. HR interview 
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