Principal Concept Artist

Remote or Helsinki, Finland
Roles:
Gaming
Nice-to-have skills:
Unreal
Considering candidates from:
Worldwide
Work arrangement: Onsite or remote
Industry: Computer Games
Language: English
Level: Senior or lead
Required experience: 5+ years
Relocation: Paid
Visa support: Provided
Size: 51 - 200 employees
Logo of Critical Force

Principal Concept Artist

Remote or Helsinki, Finland
Critical Force is the creator of the successful mobile FPS title Critical Ops and one of the leading mobile shooter game developers in the world. Their team is a mix of industry veterans and emerging talent with a common mission to bring unique shooter games to mobile platforms.
Tasks:
  • Create amazing concept art and illustrations of characters and environments
  • Help create the art style, theme, and feel of the game world
  • Help with any and all other art-related tasks
Must-have:
  • Great communication skills
  • Great artistic talent
Nice-to-have:
  • Knowledge of Unreal Engine 4 & 5
  • Knowledge of Blueprints
  • Passion for Shooter games
  • Cool personal projects
  • Proactive and self-driven mindset with the focus on creating a great game
Benefits and conditions:
  • Trial period: 6 months
  • Comprehensive health and travel insurance, and dental care
  • Free snacks and drinks
  • Lunch benefit of 10,90€ for every working day
  • Culture/sports benefit 400€ a year
  • Internet benefit
  • Seasonal benefits (such as taking a walk 45 minutes on your work time, cafe treat benefit)
  • Opportunity for fully-remote work
Interview process:
  1. Intro call with Toughbyte
  2. There might be a test assignment (can be done within a weekend)
  3. Interview with the company
  4. Further tech+culture fit interviews