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QA Automation Engineer

Berlin, Germany
Photo of Alena Volynskaya
Recruiter
Alena Volynskaya
Roles:
QA
Must have skills:
Jenkins
Nice to have skills:
C++Unreal
Considering candidates from:
Schengen and Central Europe
Work arrangement:
Onsite only
Industry:
Game development
Language:
English
Level:
Middle or senior
Visa sponsorship:
Provided
Company size:
11-50 employees
Logo of Savage Game Studios

QA Automation Engineer

Berlin, Germany
Savage Game Studios is the newest member of the PlayStation family. What makes them stand out from all the other fantastic sister studios is their focus on creating mobile-first games that expand the beloved IPs to new audiences.
Their focus is on AAA action mobile games. They have a high-quality bar and a very player-centric development process. They don’t skip market or player research and they are always testing their game either as a team or with external players.
Working at Savage is rewarding. They are able to provide a very stable job with serious career and skill progression opportunities.
They look for team players who have existing experience in the industry. People who are hungry, humble, and empathetic are a perfect fit in their very diverse crew of Savages.
You will be responsible for supporting the QA team and creating the automation strategy for the project. Being a young studio, your work will have a significant impact on the final performance and quality of all Savage projects. Working closely with other departments your work will help set Savage’s games apart from the rest of the mobile action games on the market.
Savage offers you a chance to join a rapidly growing international team of passionate and talented game makers - like yourself. They're a young company and as an early employee, you’ll have a genuine chance to contribute to their game and their culture.

Tasks:
  • Being the champion of QA best practices at every step of development
  • Developing automation strategy for the project
  • Happy to mentor and support the dev team in creating their own automation tests
  • Comfortable with automation test suite ownership 
  • Manual testing of new features 
  • Creating issue reports and maintenance of the issue backlog
  • Working closely with the core tech team on CI
  • Helping the QA lead with release management
Must-have:
  • Experience creating automated test frameworks
  • Experience with CI systems such as Jenkins
  • Familiarity with version control systems, especially Perforce
  • Mobile device testing experience
  • Happy to help with manual testing, hands-on the build approach
  • Excellent English communication skills - ability to describe identified issues in a clear and concise manner
  • Min 2 years of experience in the gaming industry and passion for games
Nice-to-have:
  • C++ coding experience
  • Familiarity with Unreal Engine 4
  • Experience using Unreal testing tools, such as Unreal Profiler
  • Bash or Powershell scripting experience
Benefits and conditions:
  • Trial period: 6 months
  • 2 locations (Berlin and Helsinki)
  • Relocation package
  • Other benefits
Interview process:
  1. Intro call with Toughbyte
  2. Culture-fit call
  3. Call with Leads
  4. Test assignment
  5. Call with a team
  6. Final call

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