Unreal Developer

Munich, Germany
Roles:
Gaming
Must-have skills:
C++Unreal
Considering candidates from:
Europe
Work arrangement: Onsite
Industry: Technology, Information and Media
Language: English
Level: Senior
Required experience: 3+ years
Relocation: Paid
Visa support: Provided
Size: 51 - 200 employees
Logo of Hologate

Unreal Developer

Munich, Germany
Hologate is the market-leading immersive media company offering innovative extended reality solutions for entertainment and enterprise use. Operating the largest VR network in the world, with 400+ turnkey VR systems in locations across 36 countries, and reaching more than 10 million players, the Hologate brand lineup continues to set the standard for family entertainment centres, cinemas, malls, cruise ships, and any other location that wants to transport their guests into another dimension with the latest entertainment and amusement technology.
As an integral part of their Munich-based development studio, you will work closely with talented designers, artists, and programmers, elevating our legendary experiences and training and simulation solutions to new heights and creating mind-blowing immersive experiences that leave a lasting impact.

Tasks:
  • Develop multiplayer VR games, features, training and simulations using Unreal Engine 5 (C++)
  • Contribute to the development of diverse VR game, training and simulation projects, spanning various genres and settings
  • Write clean and efficient C++ code to create optimum graphics, sound, and experience
  • Collaborate with designers and artists to ensure a cohesive and immersive experience
Must-have:
  • Proficient in C++ programming
  • Experience in developing game-related content with Unreal Engine 5 or similar engines
  • Skilled in working with the Unreal Engine blueprint system
  • Strong mathematical aptitude
  • Knowledge of creating network-based multiplayer games
  • Familiarity with version control systems
  • Fluent in English, German is a plus
Benefits and conditions:
  • Trial period: 6 months
  • 28 Days holidays
  • Professional development and individual training opportunities
  • High growth potential
  • A dynamic and international working environment headquartered in Munich, Germany
  • Amazing, collaborative team culture
Interview process:
  1. Intro call with Toughbyte
  2. Interview with Head of Department
  3. Test assignment (72-hours Unreal Engine test)
  4. Test assignment (8-hours C++ test)