Our client is a video game developer with studios in Oslo, Norway and Durham, NC, USA specializing in multiplayer games.
The company was founded in 1993 and during the past 25 years they've created everything from pixel platformers to massively multiplayer online games.
Now they are looking for an experienced engine engineer with expertise in engine/network programming to join the core technology team. In this position, you will be building and extending the high level server and multiplayer systems used across all of the company's titles. You will also be working on optimizing the low-level network systems in the engine and their games to provide players with the best experience possible.