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Remote Lead Game Designer

Photo of Ilya Leonov
Ilya Leonov
Considering candidates from:
Work arrangement: Remote
Industry: Computer Games
Language: English
Level: Senior
Required experience: 5+ years
Size: 501-1,000 employees
Logo of Magic Media

Remote Lead Game Designer

Magic Media is an international tech group powered by building creativity and protecting innovation. They are home to an expansive group of professionals and industry-leading experts across all avenues from interactive entertainment, software, application and game development to cybersecurity, VFX, art and animation.
They are currently seeking a Lead Game Designer that can perform at a wide variety of game genres, platforms, and target audiences and who is able to lead a project’s game design team. The perfect candidate should be capable of working on multiple projects and cooperating with Producers, Customers, and other Stakeholders -internal and external- in a fast-paced international environment.

  • Create thrilling games that fit our client’s vision and provide solutions that match industry standards
  • Game theory and game mechanics design
  • Create detailed documentation of the Game’s Design both for Clients and for developers
  • Formulate ideas that meet the stated requirements and present them to the team in an effective manner 
  • Translate analytical findings into actionable recommendations
  • Give feedback in a constructive and effective manner
  • Design game mechanics, systems, game economy, and everything that the game may need
  • Work within a multidisciplinary team toward shared goals
  • Estimate, prioritize, and coordinate game design activities
  • Coach teammates in game design tasks
  • Communicate and cooperate with Customers and other Stakeholders
  • Participate in different Design Department activities to collaborate and coordinate with fellow game designers
  • Solid organizational skills including attention to detail and multi-tasking skills
  • Bachelor’s degree in a related field or equivalent experience
  • Professional experience in game design: +5 years
  • Previous experience as Lead Designer of a team of more than 3 designers
  • Leading the development of at least one large game title from A-Z 
  • Ability to create games of a wide variety of game genres and for a wide variety of audiences
  • Deep knowledge of creating Game Design Documentation
  • Experienced working with Art and Programming departments
  • Experience creating and tuning FTUE and game tutorials
  • Experience in game economy, monetization, and balancing
  • Experience working on games from pre-production to release and LiveOps
  • Shipped multiple game titles as Game Designer
  • Fluent English and excellent communication skills
  • Strong mathematical skills, with an emphasis on Statistics and Probability
  • Experience developing pitches
  • Experience working with Unity and Unreal game engines
  • Basic scripting skills to adjust features created by developers
  • Experience developing for PC and console platforms
  • Knowledge of NFT Game Design
  • Experience in developing sandbox games
  • Experience in developing big open-world games
  • Experience with mobile and WebGL games
  • Experience with play to earn concepts
  • Ongoing training and professional self-improvement opportunities
  • Permanently remote position
  • Be part of an international Group with offices worldwide
  • Career growth and development
  • Flexible working hours
Interview process:
  1. Intro call with Toughbyte
  2. A culture-fit interview 
  3. A general interview

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