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Remote Senior Economy Designer

Photo of Ilya Leonov
Ilya Leonov
Considering candidates from:
Work arrangement: Remote
Industry: Computer Games
Language: English
Level: Senior
Required experience: 5+ years
Size: 501-1,000 employees
Logo of Magic Media

Remote Senior Economy Designer

Magic Media is an international tech group powered by building creativity and protecting innovation. They are home to an expansive group of professionals and industry-leading experts across all avenues from interactive entertainment, software, application and game development to cybersecurity, VFX, art and animation.
They are currently seeking a Senior Economy Designer that can perform at a wide variety of game genres, platforms, and target audiences and who is able to execute a game’s vision and bolster its systems through skillful and thorough Economy Design

  • Work on multiple projects in a fast-paced international environment.
  • Cooperate with producers, customers, and other stakeholders both internal and external.  
  • Create economic game systems for a wide variety of game genres and for a wide variety of audiences
  • Create clean and structured sheets that make the necessary values easily available to developers and fellow designers
  • Design and balance game systems core to the game economy
  • Perform in-engine balancing, tweaking, and polishing tasks related to economy design
  • Estimate, prioritize, and coordinate economy design activities
  • Coach teammates in economy design tasks
  • Participate in different Design Department activities to collaborate and coordinate with fellow game designers
  • Bachelor’s degree in a related field or equivalent experience
  • Professional experience in economy design: +5 years
  • Deep knowledge of creating Game Design Documentation
  • Fluent English and excellent communication skills
  • Experience working with Art and Programming departments
  • Experience tuning game economies for FTUE and game tutorials
  • Experience in F2P monetization and balancing
  • Knowledge of Game Theory and Game Design
  • Deep up-to-date knowledge of the free-to-play market on mobile platforms
  • Experience working on games from pre-production to release and LiveOps
  • Shipped multiple game titles as Game Designer
  • Experience in other fields of game design, such as game mechanics, level design, game narrative…
  • Experience working with Unity and Unreal game engines
  • Basic scripting skills to adjust features created by developers
  • Experience developing for PC and console platforms
  • Knowledge of NFT Game Design
  • Experience in developing sandbox games
  • Experience in developing big open-world games
  • Experience with mobile and WebGL games
  • Experience with play to earn concepts
  • Ongoing training and professional self-improvement opportunities
  • Permanently remote position
  • Be part of an international Group with offices worldwide
  • Career growth and development
  • Flexible working hours
Interview process:
  1. Intro call with Toughbyte
  2. A culture-fit interview 
  3. A general interview

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