Remote Senior Systems Designer

Remote
Roles:
Gaming
Considering candidates from:
Worldwide
Work arrangement: Remote
Industry: Computer Games
Language: English
Level: Lead
Required experience: 5+ years
Size: 501 - 1000 employees
Logo of Magic Media

Remote Senior Systems Designer

Remote
Magic Media is an international tech group powered by building creativity and protecting innovation. They are home to an expansive group of professionals and industry-leading experts across all avenues from interactive entertainment, software, application and game development to cybersecurity, VFX, art and animation.
They are currently seeking a Senior Systems Designer that can perform at a wide variety of game genres, platforms and target audiences and who is able to execute a game’s vision and bolster its systems through skillful and thorough Systems Design.

Tasks:
  • Work on multiple projects in a fast-paced international environment.
  • Ability to create effective game systems that fit our client’s vision and provide solutions that match industry standards
  • Create clean and structured sheets that make the necessary values easily available to developers and fellow designers
  • Design and balance game systems that uphold the core mechanics
  • Ability to work methodically and using predictive and iterative models
  • Strong mathematical skills, with emphasis on Statistics and Probability; being able to formulate indexes to identify strengths and weaknesses of the game systems
  • Perform in-engine balancing, tweaking, and polishing tasks related to systems design
  • Work within a multidisciplinary team toward shared goals
  • Estimate, prioritize and coordinate systems design activities
  • Coach teammates in systems design tasks
  • Communicate and cooperate with Customers and other Stakeholders
  • Participate in different Design Department activities to collaborate and coordinate with fellow game designers
Must-have:
  • Bachelor’s degree in a related field or equivalent experience
  • Professional experience in systems design: 5+ years
  • Ability to create game systems for a wide variety of game genres and for a wide variety of audiences
  • Deep knowledge of creating Game Design Documentation
  • Knowledge of Game Theory and Game Design
  • Fluent English and excellent communication skills
  • Experience working with Art and Programming departments
  • Experience tuning game systems for FTUE and game tutorials
  • Experience working on games from pre-production to release and LiveOps
  • Shipped multiple game titles as Game Designer
Nice-to-have:
  • Experience in other fields of game design, such as game mechanics, level design, game narrative…
  • Experience working with Unity and Unreal game engines
  • Basic scripting skills to adjust features created by developers
  • Experience developing for PC and console platforms
  • Knowledge of NFT Game Design
  • Experience in developing sandbox games
  • Experience in developing big open world games
  • Experience with mobile and WebGL games
  • Experience with play to earn concepts
Benefits:
  • Ongoing training and professional self-improvement opportunities
  • Permanently remote position
  • Be part of an international Group with offices worldwide
  • Career growth and development
  • Flexible working hours
Interview process:
  1. Intro call with Toughbyte
  2. A culture-fit interview 
  3. A general interview