Remote Porting Developer

Remote
Roles:
Gaming
Must-have skills:
C++Unreal
Considering candidates from:
Europe, Bulgaria, Croatia, Cyprus, Moldova and Romania
Work arrangement: Remote
Industry: Computer Games
Language: English
Level: Senior
Required experience: 5+ years
Size: 51 - 200 employees
Logo of The Breach Studios

Remote Porting Developer

Remote
The Breach Studios is a video game developer & publisher based in Barcelona and formed by a dynamic group of game industry veterans with a past in some of the greatest titles on diverse platforms. They are working on several game projects with different target platforms and at different scales. Their main objective is to push the boundaries of already established genres with new and innovative ideas that provide genuine and exciting experiences.
The Breach Studios is making games that bring people together: to build them and to play them. The Breach Studios are committed to the entire creation process, and passion for video games is what makes them one with their players. They are devoted to delivering the ultimate gaming experience to their player communities.
 
Tasks:
  • Be a crucial part of a team of engineers to port a new multiplayer franchise to major consoles
  • Understand the company goals and targets to drive porting projects to completion on time and to a high standard
  • Able to be part of the development team toward the porting implications
  • Porting works for the title to major consoles alongside the QA and Technical Art teams
  • Assist the development team with preparing for the porting process throughout the development
  • Manage optimization & profiling strategies (CPU and graphics) and build tools to automate them, in collaboration with a build engineer
  • Identify technical and developmental risks/obstacles and generate solutions to overcome them
  • Foster a collaborative and respectful work environment
Must-have:
  •  5+ years of game programming experience, with shipped games on consoles (PS4/5, Xbox One/Series, Switch)
  • Experience working in Unreal Engine
  • Excellent C++ knowledge
  • Experience working on porting projects, and interacting with design, tech art, and production team members
  • Experience in GPU optimization
  • Experience in general optimization and networking
  • Modern development practices: TDD, integration testing, automated testing
  • Experience developing and shipping games for modern platforms
  • Experience in online multiplayer gameplay development
  • Strong interpersonal and communication skills that contribute to overall organizational performance and to a positive and creative work environment
  • Good English level, both written and spoken 
Benefits and conditions:
  • Trial period: 4 months
  • Work with a team of experienced professionals in the video games sector
  • Be part of a company with an excellent environment and team spirit
  • Good environment to learn and grow
  • Attractive remuneration depending on work experience
  • Flexitime with core common hours
  • Remote work
Interview process:
  1. Intro call with Toughbyte
  2. Interview with the HR
  3. Interview with the CEO