Remote Backend Game Developer

Remote or Barcelona, Spain
Roles:
Gaming
Must-have skills:
JavaUnreal
Nice-to-have skills:
C++
Considering candidates from:
Europe and Romania
Work arrangement: Onsite or remote
Industry: Computer Games
Language: English
Level: Senior
Required experience: 5+ years
Relocation: Paid
Visa support: Not provided
Size: 51 - 200 employees
Logo of The Breach Studios

Remote Backend Game Developer

Remote or Barcelona, Spain
The Breach Studios is a video game developer & publisher based in Barcelona and formed by a dynamic group of game industry veterans with a past in some of the greatest titles on diverse platforms. They are working on several game projects with different target platforms and at different scales. Their main objective is to push the boundaries of already established genres with new and innovative ideas that provide genuine and exciting experiences.
The Breach Studios is making games that bring people together: to build them and to play them. The Breach Studios are committed to the entire creation process, and passion for video games is what makes them one with their players. They are devoted to delivering the ultimate gaming experience to their player communities.
 
Tasks:
  • Implement and take ownership of backend services developments from start to finish: architecture, design, prototyping, implementation, testing, debugging, documentation, profiling, maintenance, and support
  • Contribute and adhere to agreed development methodology, uphold best coding practices, perform code reviews, and pay consideration to long-term quality and future code-sharing. We are in this for the long haul
  • Evaluate third-party solutions and be part of the decision to develop our own solutions or choose a SaaS platform.
Must-have skills:
  • Expert understanding of software design and architecture
  • 5+ years of game programming experience, with shipped games on consoles (PS4/5, Xbox One/Series, Switch)
  • Experience working in Unreal Engine
  • Excellent Java knowledge
  • Experience developing backend services related to video games. This involves developing services that are highly scalable and resilient to peaks of high demand availability
  • Modern development practices: TDD, integration testing, automated testing
  • Experience developing and shipping games for modern platforms
  • Strong interpersonal and communication skills that contribute to overall organizational performance and to a positive and creative work environment
  • Good English level, both written and spoken.
Nice-to-have skills:
  • Experience working with C++
  • Demonstrated track record of developing online features that interact with Xbox Live or PlayStation Network
  • Familiarity with services like AWS, GCP, Azure, or Docker, in terms of usage of their APIs for backend services development and deployment, and for designing the architecture of the servers infrastructure.
Benefits and conditions:
  • Trial period: 4 months
  • Work with a team of experienced professionals in the video games sector
  • Be part of a company with an excellent environment and team spirit
  • Good environment to learn and grow
  • Attractive remuneration depending on work experience
  • Flexitime with core common hours
  • Remote work
Interview process:
  1. Intro call with Toughbyte
  2. Interview with the Team Lead
  3. Test assignment (might be skipped)
  4. Interview with the CEO