Logo of Ringtail Interactive

Senior Concept Artist

Stockholm, Sweden
Photo of Aleksandra Popova
Aleksandra Popova
3D Graphics
Nice to have skills:
Considering candidates from:
Work arrangement: Onsite
Industry: Computer Games
Language: English
Level: Middle or senior
Required experience: 2+ years
Relocation: Paid
Visa support: Provided
Size: 51-200 employees
Logo of Ringtail Interactive

Senior Concept Artist

Stockholm, Sweden
Ringtail Interactive is the parent company of businesses within the games industry. Their aim is to create a combination of companies with strong synergies, complementing and supporting each other in growth.

Ringtail Technology is in the midst of developing a high-quality platform that has the possibility to change the way small and medium sized studios create games. Their point is to level the playing field between the possibilities of AAA studios and all the way down to indie game developers.
  • Working closely with the Art Director, building up the concept of characters, environments, and props
  • Coming in on the pre-production level, visualizing ideas and visions to create the game world
  • Experience with the full cycle of concept artist work
  • Experience with stylized artworks (Casual & Mid core) rather than realistic art
  • Not afraid of trying new art style
  • Full understanding of mobile-focused 3D game pipeline as a concept artist
  • Basic understanding of using 3D tools for scene layout and concept. Using Blender is a big plus
  • Expert artist of lighting and color theory
  • Expert artist with a full understanding of good action lines, character design, and costume design
  • Expert level of software skills like Photoshop, Illustrator, Clip Studio Paint, Painter, etc
  • Minimum 7 years of mobile game experience with multiple different projects
  • Minimum understanding of Unity3D as a concept artist
  • Willing to learn new skills, and adopt new software quick
  • Start-up game development studio experience / mobile games experience
Benefits and conditions:
  • Trial period: 4 months
  • Fully-remote working arrangement (based in Sweden; office presence only necessary for team-agreed meetings and company gatherings but fully functional if working from the office is preferred)
  • Relocation package: flight tickets for you (and your family) when you travel to Sweden, help in finding an apartment, assistance with visa application, opening a bank account, and settling down
  • Team and social activities: Friday fika, planning the next team-building offsite, or trying out new games together
  • Full participation in a continued options program
  • Insurance and Pension package
  • 25 days of fully-paid vacation per year
  • Business mobile phone plan
  • Home office equipment and setup
Interview process:
  1. Intro call with Toughbyte
  2. 30 minutes call with the Art Director
  3. Test assignment (2 weeks' deadline)
  4. 1-hour culture fit interview (with 2 members of the team) 
  5. Reference stage
  6. 1-hour CEO interview

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