
Recruiter
Anastasia Baranova
Roles:
Must have skills:
Considering candidates from:
Schengen
Schengen
Work arrangement: Onsite only
Industry: Gaming
Language: English
Level: Middle or senior
Relocation: Paid
Visa support: Provided
Size: 11-50 employees
Company
Ringtail Interactive is the parent company of businesses within the games industry. Their aim is to create a combination of companies with strong synergies, complementing and supporting each other in growth. Above all else, they are empowered by the shared passion they have for creating awesome games.
The team is composed of a group of passionate and experienced game enthusiasts from the likes of DICE, Paradox, Rovio, King, InnoGames, and Atlantis Games. The team has developed and soft-launched their first game, focusing on the ability to enjoy a fun and immersive mobile game both from the sofa, as well as out in the streets. Second game production is around the corner and the team is growing in preparation.
The team is composed of a group of passionate and experienced game enthusiasts from the likes of DICE, Paradox, Rovio, King, InnoGames, and Atlantis Games. The team has developed and soft-launched their first game, focusing on the ability to enjoy a fun and immersive mobile game both from the sofa, as well as out in the streets. Second game production is around the corner and the team is growing in preparation.
Description
Tasks:
- Working closely with the Art Director and UX Designer on making eye-catching UI artwork
- Working on various UI animations for the game world
Must-have:
- Experience with making Casual and Mid-core UI art
- You have a full understanding of recent and upcoming trends in mobile game UI
- You have expert knowledge of color theory, typography, and icon design
- You have at least basic knowledge of using tween animation in Unity3D
- You have artistic eyes for both game art and graphic design
- Expert level in Photoshop, Illustrator, Unity3D, and other necessary software
Nice-to-have:
- Minimum 7 years of mobile game experience with multiple different projects
- Willing to learn new skills, and adopt new software quick
- Start-up game development studio experience
Benefits and conditions:
- Trial period: 4 months
- Fully-remote working arrangement (based in Sweden; office presence only necessary for team-agreed meetings and company gatherings but fully functional if working from the office is preferred)
- Relocation package: flight tickets for you (and your family) when you travel to Sweden, help in finding an apartment, assistance with visa application, opening a bank account, and settling down
- Team and social activities: Friday fika, planning the next team-building offsite, or trying out new games together
- Full participation in a continued options program
- Insurance and Pension package
- 25 days of fully-paid vacation per year
- Business mobile phone plan
- Home office equipment and setup
Interview process:
- Intro call with Toughbyte
- 30 minutes call with the Art Director
- Test assignment (2 weeks' deadline)
- 1-hour culture fit interview (with 2 members of the team)
- Reference stage
- 1-hour CEO interview
Position closed, but we can still help
Check out our current open positions