3D Technical Artist

Gleechi

Description

Our client is a developer of unique software solutions to enable natural interaction between humans, computers and robots using ML and VR technologies. It is listed as one of Europe’s top 50 startups and won many awards as a most promising project.

Currently, they are looking for 3D Technical Artist who will be responsible for the design and development of applications and scenarios in VR.

NOTE: The client is willing to consider candidates from Sweeden and the EU. 

Requirements

Must-have skills:

  • 2+ years as a game dev/ 3d artist with good Unity & Maya (or similar ) knowledge;
  • 3D Game or production experience with Maya or Houdini ( Blender or Max are also possible);
  • Experience with 3D texturing sftware (e.g. Substance or similar);
  • Fluent English.

Nice-to-have skills:

  • Experience with VR dev;
  • C# coding knowledge and understanding;
  • Shipped at least one AAA game title;
  • Game world building / level development experience;
  • Scene lighting experience;
  • Rigging experience, Animation experience. Unity Avatar integration, Unity UI experience.
Recruiter
Ekaterina Kosenko
Roles:
3D Graphics
Gaming
Must have skills:
Unity
Location:
Stockholm, Sweden
Work arrangement:
Onsite only
Industry:
Virtual reality
Language:
English
Level:
Middle
Relocation support:
Not provided
Company size:
<50 people

Description

Our client is a developer of unique software solutions to enable natural interaction between humans, computers and robots using ML and VR technologies. It is listed as one of Europe’s top 50 startups and won many awards as a most promising project.

Currently, they are looking for 3D Technical Artist who will be responsible for the design and development of applications and scenarios in VR.

NOTE: The client is willing to consider candidates from Sweeden and the EU. 

Requirements

Must-have skills:

  • 2+ years as a game dev/ 3d artist with good Unity & Maya (or similar ) knowledge;
  • 3D Game or production experience with Maya or Houdini ( Blender or Max are also possible);
  • Experience with 3D texturing sftware (e.g. Substance or similar);
  • Fluent English.

Nice-to-have skills:

  • Experience with VR dev;
  • C# coding knowledge and understanding;
  • Shipped at least one AAA game title;
  • Game world building / level development experience;
  • Scene lighting experience;
  • Rigging experience, Animation experience. Unity Avatar integration, Unity UI experience.

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